Ship in 30 days

Not prototypes. Production apps.

30-Day App Launch Sprint

Your mobile app, built and launched in 30 days.

Neeka Studio builds production-ready iOS and Android apps in 30 days. Senior engineers, AI-accelerated, live on the App Store and Google Play — not prototypes, not mockups, not "coming soon."

How it works
Live on App Store
Full code ownership
Proof

We built and launched Locker Lounge — a full sports club management app — using this exact 30-day process. Live on the App Store and Google Play right now.

Visit the app
What You Get

A live app, a working backend, and the keys.

Every 30-day sprint ships the same four things. No surprise invoices, no "that's phase two" conversations, no handoff gotchas.

iOS + Android apps

Native-quality apps built in React Native — one codebase, two stores, zero compromise on speed or polish.

Backend + admin dashboard

Production database, auth, APIs, and an admin dashboard to run your product from day one. Nothing to wire up later.

Store-ready submission

We submit to Apple and Google on day 30. App Store and Play Store listings, screenshots, metadata — all handled.

Full code ownership

Repository transferred to your team on launch day. No lock-in, no license fees, no hostage situations. You own everything.

The Problem

Traditional app development is broken.

Here's what founders deal with when they try to build a mobile app the old way:

01

Six-month timelines.

By the time you ship, the market has moved, the team has burned out, and the original idea is unrecognizable.

02

Six-figure quotes.

Agencies quote $150k+ for work that a sharp team with modern tooling can ship in four weeks. You’re subsidizing inefficiency.

03

Mockups, not software.

You get beautiful Figma files, endless decks, and a proud Notion workspace. You don’t get an app you can open on your phone.

04

Junior devs on senior work.

Your budget goes to a team that is learning your problem in real time. Senior engineers show up to status meetings, not to write code.

05

Endless discovery phases.

Weeks of workshops and requirements gathering before a single line of code. Pure friction dressed up as rigor.

06

Scope creep, every time.

The fixed bid evaporates on week three. By launch, you’re arguing about change orders instead of shipping the product.

The 30-Day Sprint

Four weeks. One launched app.

No six-month timelines. No junior devs on senior work. A linear, ruthlessly scoped path from kickoff to the App Store.

Week 1

Scope, architecture, and design.

We lock the product surface area in five days. No endless discovery — just the decisions that matter.

  • Kickoff call and technical scoping
  • Core user flows and feature boundaries
  • System architecture and stack selection
  • Visual design direction and component library
Week 2

Core build — screens and backend.

Senior engineers ship the primary flows end-to-end. Auth, data model, first real screens running on device.

  • Production auth and account management
  • Database schema and API endpoints
  • Primary screens wired to live data
  • Daily build access on TestFlight and Firebase
Week 3

Polish, integrations, admin tools.

Remaining features, third-party integrations, and the admin dashboard you need to actually run the product.

  • Payments, notifications, analytics, and any core integrations
  • Admin dashboard for content and users
  • Edge cases, error states, and empty states
  • Full QA pass on iOS and Android
Week 4

Launch and handoff.

Store submission, production deploy, and full code ownership delivered to your team on day 30.

  • App Store and Google Play submission
  • Production backend and admin deploy
  • Repository transfer and full code ownership
  • Launch-week support and handoff documentation
Who it's for

Built for operators, not tire-kickers.

A 30-day sprint only works for a specific kind of founder. Be honest about which list you're on.

This is for you if

  • Funded founders and operators who need a real product in market, not a pitch deck.
  • Executives at established companies launching a new mobile product under tight deadlines.
  • Investors or studios incubating ideas that need to ship fast and test with real users.
  • Teams with a validated idea, capital, and the urgency to move now — not next quarter.

Not for you if

  • Hobbyists or first-time builders still exploring whether they want a mobile app at all.
  • Unvalidated ideas that need six months of discovery before anyone should write code.
  • Founders who want to micromanage every pixel and sit in daily stand-ups for four weeks.
  • Anyone shopping for the cheapest option. We’re not the cheapest — we’re the fastest to launch.
Proof — built in the same 30 days

Locker Lounge. Live on the App Store.

Locker Lounge is a full sports club management app — match scheduling, RSVPs, team assignments, live stats, chat, and leaderboards — running in production on iOS and Android with real clubs and real players using it every week.

Neeka Studio built it using the exact 30-day process we run for clients. No mockups. No "coming soon." Shipping software you can open on your phone right now.

  • Match scheduling and team assignments
  • RSVPs and availability tracking
  • Stats, leaderboards, and season records
  • Multi-club and multi-team support
  • In-app chat and push notifications
  • Player profiles and roster management
Live on iOS + Android
Locker Lounge
Sports club management
FAQs

The questions founders actually ask.

Straight answers. If yours isn't here, bring it to the call.

Can you really ship a production app in 30 days?

Yes — and we have. Locker Lounge is the proof. The trick isn’t working faster, it’s ruthlessly scoping what ships in v1 and using modern tooling and AI to remove the slow parts of traditional app development. We only take on projects where 30 days is actually achievable.

What about quality? Doesn’t fast mean rushed?

Fast means focused. Senior engineers writing production code day one, with a tight scope and clear deliverables, produces better quality than six months of sprawl. You get a launched app you can actually run a business on — not a prototype with taped-on features.

Who actually writes the code?

Senior engineers with years of shipping production mobile apps. No offshore handoffs, no junior devs learning on your dime, no ticket-mills. The same people on the kickoff call are the people writing the code you’ll take ownership of on day 30.

What happens after day 30?

You own the repository, the infrastructure, and the app listings. You can take it in-house, keep working with us on v2, or hand it to another team. We’re not trying to lock you in — the whole point is that you leave day 30 with a real product and real leverage.

Why not build with no-code tools?

No-code is great for prototypes and internal tools. It falls over when you need real performance, custom flows, native integrations, or scale. You also don’t get to leave — you’re permanently renting your product from a platform. We build you something you own.

Why not just hire a freelancer?

A good freelancer can write code. They can’t run a full end-to-end launch — design, architecture, backend, admin tools, submission, polish — on a fixed 30-day timeline. That’s a studio’s job. One throat to choke, one launch date, one team.

Ready to move

Ready to ship in 30 days?

If you have a validated idea, the capital, and the urgency — let's talk. One call. Thirty minutes. We'll tell you straight whether the sprint is the right fit.